John Bargman

C++ development at Silhouette is not for the faint hearted, requiring very rare aptitude which John spent many years honing to become blisteringly proficient. John’s education majors on games development but his encyclopedic coding skills which include C++, XOJO, OpenGL, VBA, XCODE, are thoroughly exploited in every part of the broader Silhouette project. John is also directly responsible for developing the core Adobe and Corel Plugins to connect Silhouette products.

Reason for working at Silhouette:
“Silhouette allows me to follow my passion for software development, I love the environment, constantly learning and teaching others.”

 

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